{"items.satchel":"Satchel","items.count":"{count} items","items.count_one":"1 item","items.working_now":"Working now:","items.empty":"Your Satchel is empty. Items are found on hunts and in lockboxes.","items.pick":"Tap an item to see it.","items.general":"General","items.no_name":"Unnamed item","items.kind_frog":"for a frog","items.kind_player":"for you","items.kind_crate":"crate","items.kind_pack":"card pack","items.pack_line":"Card pack · {count} cards","items.pack_line_one":"Card pack · {count} card","items.group_packs":"Card packs","items.kind_none":"does nothing","items.have":"You have {count}.","items.use":"Use","items.open":"Open","items.use_from_viewer":"Used on a frog: tap a frog, then \"Use an item\" in its Card Viewer.","items.does_nothing":"It does nothing when used. Maybe someone is looking for one.","items.back":"← All items","items.why_running":"Working now: {time} left. You can use another once it ends.","items.use_on_title":"Use an item on {name}","items.none_for_frog":"You have no items this frog can use. Frog items fit frogs of their affinity, and General ones fit any frog.","items.none_for_frog_all":"You have no items this frog can use. It can use every affinity's frog items, and the General ones.","items.pick_for_frog":"These are the items that fit this frog: its own affinities' items and the General ones.","items.pick_for_frog_all":"These are the items that fit this frog: every affinity's items, and the General ones.","items.use_on":"Use on {name}","items.why_not_tired":"{name} isn't tired.","items.why_full_health":"{name} is already at full health.","items.why_not_weak":"Only for weak frogs.","items.why_best_quality":"{name} can't go up: apex is for lucky pulls.","items.why_farm_running":"A farm boost is running: {time} left.","items.why_next_hunt":"{name}'s next hunt already has a boost.","items.ask_title":"Use {item} on {name}?","items.ask_quality":"It becomes {quality} for good.","items.ask_yes":"Use it","items.ask_no":"Cancel","items.used":"You used {item}.","items.used_on":"You used {item} on {name}.","items.used_quality":"{name} is {quality} now!","items.used_worms":"{item}: +{amount} worms!","items.used_dna":"{item}: +{amount} DNA!","items.used_ashes":"{item}: +{amount} ashes!","items.used_tokens":"{item}: +{amount} pebbles!","items.boost_left":"{item}: {time} left","items.boost_next_faster":"{item}: next hunt {percent}% shorter","items.boost_next_instant":"{item}: next hunt is instant","items.what_farm_both":"digs {percent}% faster, bag +{hours}h","items.what_farm_faster":"digs {percent}% faster","items.what_farm_bag":"bag +{hours}h","items.what_next_faster":"next hunt {percent}% shorter","items.what_next_instant":"next hunt is instant","items.crate_into_satchel":"Into your Satchel.","items.crate_empty":"It was empty.","items.done":"Done","items.open_another":"Open another","items.open_another_left":"Open another ({count} left)","items.error_gone":"That item isn't there any more.","items.error_none_left":"You have no {item} left.","items.error_wrong_affinity":"{name} can't use {item}: it isn't the frog's affinity.","items.error_not_weak":"{name} isn't weak.","items.error_best_quality":"{name} can't go up a quality: apex is for lucky pulls.","items.error_farm_running":"{name} already has a farm boost running ({minutes} min left).","items.error_next_hunt_waiting":"{name}'s next hunt already has a boost.","items.error_not_tired":"{name} isn't tired.","items.error_full_health":"{name} is already at full health.","items.error_not_for_frogs":"{item} isn't used on frogs.","items.error_fishing_running":"Your fishing boost is still running ({minutes} min left).","items.error_dig_cap_running":"Your dig-cap boost is still running ({minutes} min left).","items.error_needs_frog":"{item} is used on a frog, from its Card Viewer.","items.error_does_nothing":"{item} does nothing when used.","items.error_open_crate":"{item} is a crate: open it.","items.error_open_pack":"{item} is a card pack: open it.","items.error_not_crate":"{item} isn't a crate.","items.error_crate_empty":"There are no items to find yet, so the crate can't open.","items.error_stale":"Someone saved this item from another window. Load it again to see their changes.","items.builder_title":"Item Builder","items.builder_note":"One card per picture in Consumables/. Weights decide how often an item comes up when the game draws one: on a hunt's item find, in a lockbox, and inside a crate.","items.builder_loading":"Loading the items...","items.builder_failed":"The items couldn't be loaded.","items.builder_empty":"No pictures in Consumables/ yet. Drop 1:1 PNGs there and they show up here.","items.filter_label":"Show","items.filter_all":"Everything","items.filter_frog":"For a frog","items.filter_player":"For the player","items.filter_crate":"Crates","items.filter_pack":"Card packs","items.filter_new":"New pictures","items.filter_none":"No items here.","items.tag_new":"New picture","items.tag_missing":"Picture missing","items.card_weight":"Weight {weight}","items.card_nothing":"Nothing","items.card_reset_fatigue":"Clears fatigue","items.card_full_heal":"Full heal","items.card_hunt_faster":"Next hunt {percent}% faster","items.card_farm":"Digs {percent}% faster, bag +{cap}h, {hours}h","items.card_weak_to_decent":"Weak → decent","items.card_quality_up":"One quality up","items.card_redfrog":"Next hunt instant","items.card_dig_cap":"Bag +{cap}h, for {hours}h","items.card_bait":"Bites {percent}% sooner, {hours}h","items.card_shiny_bait":"Bites {percent}% sooner, +{percent2}% catch, {hours}h","items.card_dna":"{amount} DNA","items.card_worms":"{amount} worms","items.card_ashes":"{amount} ashes","items.card_tokens":"{amount} pebbles","items.card_crate":"Crate of {amount}","items.card_pack":"Card pack","items.field_name":"Name","items.field_effect":"Effect","items.field_affinity":"Affinity","items.field_weight":"Weight","items.field_value":"Value in ashes","items.field_description":"Description (what players read)","items.group_none":"No effect","items.group_frog":"For a frog","items.group_player":"For the player","items.group_crate":"Crate","items.effect_nothing":"Nothing","items.effect_reset_fatigue":"Reset cooldown (clears fatigue)","items.effect_full_heal":"Full heal","items.effect_hunt_faster":"Next hunt faster","items.effect_farm":"Farm faster and/or bigger dig cap","items.effect_weak_to_decent":"Weak → decent","items.effect_quality_up":"One quality step up","items.effect_redfrog":"Next hunt is instant (Redfrog)","items.effect_dig_cap":"Dig cap (Leafy Satchel)","items.effect_bait":"Faster fishing (Bait)","items.effect_shiny_bait":"Faster fishing, bigger catches (Shiny Bait)","items.effect_dna":"DNA","items.effect_worms":"Worms","items.effect_ashes":"Ashes","items.effect_tokens":"Pebbles","items.effect_crate":"Crate","items.effect_pack":"Card pack","items.field_farm_percent":"% faster digging","items.field_farm_capHours":"+ hours of dig cap","items.field_farm_hours":"hours it lasts","items.field_hunt_faster_percent":"% shorter next hunt","items.field_dig_cap_capHours":"+ hours of dig cap","items.field_dig_cap_hours":"hours it lasts","items.field_bait_percent":"% sooner bites","items.field_bait_hours":"hours it lasts","items.field_shiny_bait_percent":"% sooner bites","items.field_shiny_bait_percent2":"% bigger catches","items.field_shiny_bait_hours":"hours it lasts","items.field_dna_amount":"DNA","items.field_worms_amount":"worms","items.field_ashes_amount":"ashes","items.field_tokens_amount":"pebbles","items.field_crate_amount":"items it holds","items.help_affinity":"Only frogs with this affinity can use it. General fits any frog.","items.help_affinity_all":"Only frogs with this affinity can use it, and {affinity} frogs, which take every affinity's items. General fits any frog.","items.help_general_only":"Items for the player and crates are always General.","items.help_pack":"A pack's name is in texts/shop.txt, and its cards, price and place on the shelf in settings/packs.txt. Here: how often it is found (weight), what the Black Market asks for it (value) and its description.","items.help_value":"The Black Market's price, from part 2.","items.help_value_none":"An ashes item has no value: the Black Market never sells or buys one, so nobody buys ashes with ashes.","items.help_description":"Two stars around words make them **bold**, one star *italic*.","items.weight_share":"{share} of draws · about 1 in {one}","items.weight_zero":"Weight 0: never found (you can still give it).","items.says_label":"What it does:","items.says_nothing":"nothing when used.","items.says_reset_fatigue":"clears a frog's fatigue. Never a GCD, sickness or bleeding.","items.says_full_heal":"heals a frog to full health.","items.says_hunt_faster":"the frog's next hunt takes {percent}% less time.","items.says_farm":"for {hours} hours, the frog digs {percent}% faster and its bag holds {cap} more hours of worms. It adds to a running Leafy Satchel, and never counts for fishing.","items.says_weak_to_decent":"a weak frog becomes decent.","items.says_quality_up":"the frog goes up one quality step, never from prime to apex.","items.says_redfrog":"the frog's next hunt comes back at once, meeting nobody on the way home. The usual fatigue follows.","items.says_dig_cap":"for {hours} hours, the player's digging frog can fill {cap} more hours of worms.","items.says_bait":"for {hours} hours, the player's fishing frog gets bites {percent}% sooner. Catches stay the same size.","items.says_shiny_bait":"for {hours} hours, bites come {percent}% sooner and every catch is {percent2}% bigger.","items.says_dna":"gives {amount} DNA.","items.says_worms":"gives {amount} worms.","items.says_ashes":"gives {amount} ashes.","items.says_tokens":"gives {amount} pebbles.","items.says_crate":"opens into {amount} items, drawn by weight from every item that isn't a crate.","items.says_pack":"opens into its cards from the Satchel, as a pack bought in the Shop does.","items.unsaved":"Unsaved changes","items.all_saved":"Everything is saved","items.give_me_one":"Give me one","items.given":"One {item} is in your Satchel.","items.undo":"Undo changes","items.save":"Save","items.saved":"{item} is saved.","items.owned":"{count} players have it in their Satchel.","items.owned_one":"1 player has it in their Satchel.","items.leave_title":"Leave without saving?","items.leave_text":"Your changes to {item} aren't saved.","items.leave_yes":"Leave without saving","items.leave_no":"Stay","items.stale_title":"Saved elsewhere","items.stale_yes":"Load it again","items.stale_no":"Not now","items.problem_no_name":"Give it a name.","items.problem_name_long":"The name is too long (at most {count} letters).","items.problem_description_long":"The description is too long (at most {count} letters).","items.problem_effect":"Pick an effect.","items.problem_affinity":"Pick General or an affinity that has items.","items.problem_general_only":"Items for the player and crates are always General.","items.problem_percent":"The percent must be a whole number up to {most}.","items.problem_percent2":"The bigger catches must be a whole number up to {most}%.","items.problem_farm_nothing":"A farm item needs faster digging, a bigger bag, or both.","items.problem_cap_hours":"The hours of dig cap must be a whole number up to {most}.","items.problem_hours":"How long it lasts must be above 0 and at most {most} hours.","items.problem_crate":"A crate holds {least} to {most} items.","items.problem_amount":"The amount must be a whole number from 1 to {most}.","items.problem_weight":"The weight must be 0 or more.","items.problem_value":"The value must be a whole number of ashes, 0 or more.","items.problem_value_none":"An ashes item has no value: set it to 0.","items.effect_perm_damage":"Permanent: +damage","items.effect_perm_power":"Permanent: +% power","items.effect_perm_armor":"Permanent: +armor","items.effect_escape_death":"Permanent: escape death","items.effect_grant_trait":"Grants a trait","items.effect_bandage":"Stops bleeding (Bandage)","items.effect_antidote":"Cures sickness (Antidote)","items.card_perm_damage":"+{amount} damage for good","items.card_perm_power":"+{percent}% power for good","items.card_perm_armor":"Armor {amount} for good","items.card_escape_death":"{percent}% to escape death","items.card_grant_trait":"Grants a trait","items.card_bandage":"Stops bleeding","items.card_antidote":"Cures sickness","items.field_perm_damage_amount":"+ damage","items.field_perm_power_percent":"% more power","items.field_perm_armor_amount":"armor","items.field_escape_death_percent":"% chance to escape death","items.field_grant_trait_traitId":"the trait it gives","items.pick_trait":"Pick a trait…","items.says_perm_damage":"the frog deals {amount} more damage in every fight, for good. A frog takes this boost once.","items.says_perm_power":"the frog has {percent}% more power in every fight, for good. A frog takes this boost once.","items.says_perm_armor":"every hit the frog takes deals {amount} less damage, for good. A frog takes this boost once.","items.says_escape_death":"after a lost fight, a {percent}% chance to be spared everything bad it would bring: dying, dropping a quality, being taken or robbed. For good; a frog takes it once.","items.says_grant_trait":"the frog gets the trait for good, as its own (\"From an item\"), even past the limit of traits.","items.says_bandage":"a bleeding frog stops bleeding at once.","items.says_antidote":"a sick frog is cured of its poison at once.","items.problem_trait":"Pick the trait this item gives.","items.error_has_perk":"{name} already has as big a boost of this kind for good.","items.error_trait_gone":"The trait {item} gives no longer exists.","items.error_has_trait":"{name} already has {trait}.","items.error_trait_family":"{name} already has a trait like {trait}.","items.error_not_bleeding":"{name} isn't bleeding.","items.error_not_sick":"{name} isn't sick.","items.why_has_perk":"{name} already has {perk} for good.","items.perk_raise":"{from} → {to}","items.why_has_trait":"{name} already has {trait}.","items.why_trait_family":"{name} already has a trait like {trait}.","items.why_not_bleeding":"{name} isn't bleeding.","items.why_not_sick":"{name} isn't sick.","items.ask_permanent":"This changes it for good.","items.ask_perk_raise":"Its {from} becomes {to}, for good."}