{"viewer.stat_health":"Health","viewer.stat_damage":"Damage","viewer.stat_power":"Power","viewer.stat_farm_rate":"Farm rate","viewer.stat_farm_rate_value":"{rate}/min","viewer.stat_speed":"Speed","viewer.stat_sell_value":"Sell value","viewer.affinity":"Affinity","viewer.traits":"Traits","viewer.traits_none":"None","viewer.trait_infused":"Infused","viewer.trait_from_item":"From {item}","viewer.trait_from_an_item":"From an item","viewer.pulled":"Pulled","viewer.background":"Background","viewer.background_locked":"Immortalize this frog at Prime or better in the Collection to read its story.","viewer.background_locked_slot":"Immortalize a copy at {quality} or better to read its story.","viewer.background_empty":"No background written yet. Add one in the Card Builder.","viewer.background_none":"No story has been written for it yet.","viewer.background_admin":"Admin preview: players only read this after immortalizing the frog at Prime or better.","viewer.where_inventory":"In your Inventory","viewer.where_yard":"In your Yard","viewer.where_pond":"Digging in the pond","viewer.where_pond_full_in":"Digging in the pond, full in {time}","viewer.where_pond_full":"Digging in the pond. Its worm bag is full.","viewer.where_pond_fishing":"Fishing in the pond","viewer.where_pond_asleep":"Asleep in the water","viewer.where_theirs_dig":"{player}'s frog, digging in the pond","viewer.where_theirs_fish":"{player}'s frog, fishing in the pond","viewer.where_theirs_asleep":"{player}'s frog, asleep in the water","viewer.where_theirs_fighting":"{player}'s frog, fighting in the pond","viewer.where_arena":"Waiting in the Arena","viewer.where_bed":"Resting in the Bed","viewer.where_healer":"On the Mender's stool, looking after the patient","viewer.where_hurt":"On the Patient's cot, being looked after","viewer.where_trade":"On a trade table in the Bazaar","viewer.where_stall":"Up on your stall in the Bazaar","viewer.where_casino":"On the stool by the slot machine","viewer.where_tray":"On a tray in Research, waiting to be extracted","viewer.where_gambler":"On the Quantum Gambler's slab in Research","viewer.xp":"XP","viewer.where_collection":"Immortalized in your Collection","viewer.where_collection_picture":"Immortalized in your Collection. It can be your profile picture, chosen in Options.","viewer.where_fighting":"Fighting right now!","viewer.health_full_in":"full in {time}","viewer.note_fighting":"{name} is in a fight. Wait until it's over.","viewer.note_on_table":"{name} is on a trade table until the trade ends.","viewer.action_open_trade":"Open the trade","viewer.note_on_stall":"{name} is up on your stall. Take it down first.","viewer.action_open_stall":"Open my stall","viewer.action_take_down":"Take it down","viewer.note_fatigued":"{name} is fatigued and can't work or fight for {time}.","viewer.fatigue":"Fatigued","viewer.fatigue_left":"{time} left: it can't work or fight","viewer.action_to_yard":"Send to yard","viewer.action_to_inventory":"Send to inventory","viewer.action_to_pond":"Dig","viewer.action_to_water":"Fish","viewer.action_switch_fish":"Fish","viewer.action_switch_dig":"Dig","viewer.action_recall":"Return to yard","viewer.action_off_stool":"Back to the Yard","viewer.action_off_tray":"Take it off the tray","viewer.action_off_slab":"Take it off the slab","viewer.action_arena":"Arena","viewer.action_sell":"Sell for {worms} worms","viewer.action_sell_one":"Sell for {worms} worm","viewer.action_burn":"Burn","viewer.note_pond_busy":"{name} is already working in the pond. Call it back first.","viewer.note_basket_full":"Your fish basket is full ({kg} kg). Sell fish to the Merchant to make room.","viewer.sell_title":"Sell {name}?","viewer.sell_text":"You get {worms} worms, and the frog is gone for good.","viewer.sell_text_one":"You get {worms} worm, and the frog is gone for good.","viewer.sell_yes":"Sell it","viewer.sell_no":"Keep it","viewer.sold":"Sold {name} for {worms} worms.","viewer.sold_one":"Sold {name} for {worms} worm.","viewer.where_hunt":"Out hunting","viewer.where_hunt_out":"Out hunting in {zone}, back in {time}","viewer.where_hunt_back":"Back at the gate, waiting for you","viewer.where_hunt_called_back":"Called back from {zone}, at the gate in {time}","viewer.where_hunt_late":"Out hunting in {zone}. It's late: it may have gotten into trouble.","viewer.action_hunt":"Hunt","viewer.action_call_back":"Call it back","viewer.note_call_back_too_far":"{name} is too far out to call back: it's past halfway.","viewer.action_see_hunt":"See how it went","viewer.action_take_home":"Take it home","viewer.note_hunter_out":"{name} is already out hunting. One hunter at a time.","viewer.note_hunter_waiting":"{name} is waiting at the gate. Take it home first.","viewer.note_hunter_lost":"{name} didn't come back. Say farewell at the gate first.","viewer.note_hunter_coming_back":"{name} is on its way back. One hunter at a time.","viewer.note_hunter_late":"{name} isn't back yet. It may have gotten into trouble.","viewer.action_use_item":"Use an item","viewer.boosts":"Boosts","viewer.boost_until_hunt":"until it hunts","viewer.boost_left":"{time} left","viewer.sick":"Sick from poison","viewer.sick_left":"{time} left: only an Antidote cures it sooner","viewer.bleeding":"Bleeding","viewer.bleeding_left":"{time} left: only a Bandage stops it sooner","viewer.note_sick":"{name} is sick and can't work or fight for {time}.","viewer.note_bleeding":"{name} is bleeding and can't work or fight for {time}.","viewer.perks":"For good","viewer.perk_perm_damage":"+{value} damage","viewer.perk_perm_power":"+{value}% power","viewer.perk_perm_armor":"Armor {value}","viewer.perk_escape_death":"{value}% to escape death"}